UX / Product Design & Design Engineering

Designing products people can actually use — then building them.

I'm Noah, a UX designer and design engineer who works across research, systems, and production code. My focus is accessible, inclusive design — from a music game tested with 5-year-olds to an AI travel app running in production today.

4+

shipped & live products

5–8

age range usability tested

WCAG

AA/AAA design standard

B.S.

Computer Science, LSU

Selected Work

Case studies

Four projects spanning accessibility-first game design, a live AI product, a client brand site, and a full e-commerce build — each taken from research through shipped product.

How I Work

Design that survives contact with real users

01

Research first, always

Client interviews, competitor analysis, and — where it matters most — direct usability testing with the actual people who'll use the product, including children as young as five.

02

Accessible by default

WCAG 2.1 AA/AAA isn't a checklist I run at the end — it's a constraint I design inside from the first wireframe. Products that work at the edges work better for everyone.

03

Systems, not screens

Figma component libraries, design tokens, and modular front-end architecture, so design and code stay in sync as a product grows past the first release.

Toolkit

Tools & disciplines

Figma / FigJam Design Systems Usability Testing WCAG / ADA Compliance User Research Prototyping React HTML / CSS / JavaScript Design Tokens Information Architecture AI-Assisted Design Workflows